3Impact?

Community Forums/General Help/3Impact?

Captain Wicker (crazy hillbilly)(Posted 2013) [#1]
I am highly considering rewriting my game which was originally written in Blitz3D with 3Impact engine. Has anyone had any experience in actually using 3Impact with Bmax or C++ and can tell me if it is any better speed wise than bb3d?

thanks


Amon(Posted 2013) [#2]
Hi! 3 Impact is a good choice although it relies on Sphere Collision Models and has no box colliders. It uses a quite outdated version of ODE for the physics which is why it relies only on Sphere Colliders.

Now that the minor issues points are out the way everything 3Impact can do is awesome. :)

I was a paid user way back when it wasn't free and had a lot of fun with it.

Head over to gmans forum and download the wrapper for bmax. Follow the installation instructions and you'll be good to go within about 5 minutes.

gmans forum is here and the specific forum is http://www.gprogs.com/viewforum.php?id=7


Dodo(Posted 2013) [#3]
3impact is a good engine and I created the PowerBasic headers for it a few year back (it seems to have disappeared from their forums) ... I too was a paid user back then ... as Amon says the ODE collision detection system/physics is very outdated and importing models and creating collision spheres is a pain in the arse ... I got fed up of it. There are no BSP, Octrees, PVS, Portals and these have to be implemented in software.

There is a better version of 3impact engine which uses Physx for physics called OddityEngine ... I use this engine and it's API is similar to 3impact ... it's expensive but all future upgrades are free ... the current version is DX9 but DX11 version is just about to be released. It's programmer, David, used to use 3impact and designed Oddity to imitate 3impact's API.


Captain Wicker (crazy hillbilly)(Posted 2013) [#4]
Head over to gmans forum and download the wrapper for bmax. Follow the installation instructions and you'll be good to go within about 5 minutes.

Thanks, Amon! :)


Captain Wicker (crazy hillbilly)(Posted 2013) [#5]
Are there any tutorials for the 3Impact max wrapper? I've already spent over an hour trying to make a sphere from code and haven't got it yet. :(


Gabriel(Posted 2013) [#6]
http://www.gprogs.com/gg._3Impact/help/

EDIT: Just spotted that some of the links are broken. Still some good info in there but the sample programs is sadly one of the broken links.


Yue(Posted 2013) [#7]
Where Download 3impact, web offline.


xlsior(Posted 2013) [#8]
Maybe you can get what you're looking for here?

http://web.archive.org/web/20080518052559/http://www.gprogs.com/forum/viewtopic.php?id=219


Or direct mod download from that page:

http://web.archive.org/web/20080518052559/http://www.gprogs.com/_3Impact.mod/2008_04_29_3impact.mod.zip

(archive.org caches old versions of most websites, which can be handy to revive dead links)


Captain Wicker (crazy hillbilly)(Posted 2013) [#9]
I think he's looking for the 3Impact website, not GMan's mods.
Here: http://tinyurl.com/lzxw3f7