OpenAL died?

Community Forums/General Help/OpenAL died?

Yue(Posted 2012) [#1]
Web error:
http://connect.creativelabs.com/openal

And my question is if OpenAL has versions for 64-bit and 32-bit separately.

And another question is OpenAL can fail to run on Windows 64-bit.


Zethrax(Posted 2012) [#2]
Hopefully they'll get the site working again after the weekend. It was working fine a couple of days ago. If you need information from it then try doing a Google search. Most of the info is mirrored elsewhere, along with the downloads.

As far as I'm aware there are 32 and 64 bit Windows versions. The installer will install whichever is appropriate for the system it is installing on.

I have a 64 bit system and it runs fine for me. What circumstances are you encountering it failing? I believe alGenSources starts failing with an error (possibly AL_INVALID_VALUE returned by alGetError()) if the number of sound sources attempting to be generated exceeds the number that the hardware and/or OpenAL can handle. I've read that OpenAL can handle up to 256 but the user's sound hardware may not be able to actually handle that number.

alGenSources info:-
"If the requested number of sources cannot be created, an error will be generated which can be detected with alGetError. If an error occurs, no sources will be generated. If n equals zero, alGenSources does nothing and does not Return an error. "


Yue(Posted 2012) [#3]
I am working on my project Pawn and certain tests OS works only in 32 bit systems more specifically Windows XP, however I get errors in 64-bit operating systems talk about Windows 7 and am trying to rule out problems as they use OpenAL for sound . In 64 Bits when you start the app crashes.

I would greatly appreciate if you can help testing this in 64 bits.

http://www.mediafire.com/?tvn301cqsd7s24z

Last edited 2012


GaryV(Posted 2012) [#4]
Crashes on XP SP2 32-bit with the same error shown in other threads.


Hotcakes(Posted 2012) [#5]
Site's back up.


Zethrax(Posted 2012) [#6]
Here's another OpenAL link you may find useful.

http://research.ncl.ac.uk/game/mastersdegree/workshops/audio/Sound%20Workshop.pdf


Zethrax(Posted 2014) [#7]
The Creative Labs OpenAL site seems to be dead again.

You can grab the OpenAL installers, SDK, etc from the links below.

http://www.openal.org/
http://www.openal.org/creative-installers/
http://www.openal.org/documentation/openal-1.1-specification.pdf


Brucey(Posted 2014) [#8]
Creative Labs have effectively quite open development of OpenAL - a while ago.

OpenALSoft is the preferred alternative : http://kcat.strangesoft.net/openal.html
It is open-source, and actively developed.