Okay, finished my software, now how to sell it?

Community Forums/General Help/Okay, finished my software, now how to sell it?

Blitzplotter(Posted 2011) [#1]
Considering the download full package with limited functionality and then if they like they buy - just not sure how to invoke this method of selling software...


GfK(Posted 2011) [#2]
The best way is a bespoke keygen.

You'll basically have your keygen written in PHP, which the likes of BMT can put on their ordering system to issue licence keys. Then, you have licence key validation code in your app which verifies that the key and email address pair is valid. If not, the program operates in a 'demo' state.

How to write a keygen in PHP? Pretty easy - start with the user's email address, and embed that together with a unique application key (anything you want) into a single string. Then, create a hash of that string (use MD5 or SHA1, for example). This will give you a hash key of fixed length. Then, add in some bespoke processing so the key is no longer a straight hash of the email address/application key string as that'd be relatively easy to crack.

Finally, add further processing to convert the resulting string into a user-friendly licence key.


John G(Posted 2011) [#3]
Interesting. Is the "user-friendly licence key" sent to the purchaser via email?


GfK(Posted 2011) [#4]
yep. sure they can pass it around, but then it's completely traceable and if you went a step further with online validation, you could disable any copies that were using that key.


Captain Wicker (crazy hillbilly)(Posted 2011) [#5]
Why not send it to Idigicon Ltd?
http://www.idigicon.com/


Blitzplotter(Posted 2011) [#6]
@GfK, thanks for the feedback - that is what I was aiming for. I know Ultimate Unwrap had a similar scheme I'd like to emulate and this gives me the grounding to move forward.

I basically stripped out all the requirements creep malarky that a team could've implemented - but as an indie it was a no-go.


big10p(Posted 2011) [#7]
Why not send it to Idigicon Ltd?
Oh dear.

/me gets out the popcorn and settles back


Captain Wicker (crazy hillbilly)(Posted 2011) [#8]
Oh dear.
/me gets out the popcorn and settles back

Why do you say that? Idigicon is a publishing company formerly known as GuildHall Leisure. George Bray says that they can publish blitz basic games.
Written a game?
Then why not send it to Idigicon (Limited) for evaluation - where we will give you an honest
opinion and if it fits into our games portfolio we will offer you an excellent royalty rate for your
game. We are really looking forward to all your efforts.
Send demo/full game to:
Attn: George Bray
c/o: IDIGICON Limited
Ashfield House, Ashfield Road
Balby, Doncaster
South Yorkshire
United Kingdom
DN3 8QD
Tel: (01302) 310800
Fax: (01302) 314001
Email: george.bray@...


It sounds alright to me. :)


Blitzplotter(Posted 2011) [#9]
Cpt Wicker, thank you for your input, however I am not pursuing that option at this time.

@big10p ;)


Captain Wicker (crazy hillbilly)(Posted 2011) [#10]
SoftWrap is good
http://www.softwrap.com/


GfK(Posted 2011) [#11]
SoftWrap is good
http://www.softwrap.com/

softwrap is crap!

Oh, and george bray hasn't worked at idigcon for about 7 years now, plus they went into administration two years ago. So probably not a good option.

Last edited 2011


AdamRedwoods(Posted 2011) [#12]
Anyone try PayPal's IPN?

https://cms.paypal.com/cgi-bin/marketingweb?cmd=_render-content&content_ID=developer/e_howto_admin_IPNIntro


Blitzplotter(Posted 2011) [#13]
Adam, I have not tried or heard of that option I will. Give it some thoughy. Thanks.


Paul "Taiphoz"(Posted 2011) [#14]
ShareIT ? seems to be what a lot of indies use, also what BRL use if im not mistaken.


Paul "Taiphoz"(Posted 2011) [#15]
Oh as for Idigicon I had no idea they were still around, I know a lot of people had issues with them but I just cant hate on them, it was them that brought me over to Blitz3D from DarkBasic Pro.


AdamRedwoods(Posted 2011) [#16]
FastSpring offers DRM integration:
http://www.fastspring.com/features.php


Blitzplotter(Posted 2011) [#17]
Thanks for the additional suggestions folks, will explore soonish...