A favor for me?
Community Forums/General Help/A favor for me?
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Hey, its me again, people. This time, I'd like someone to check something out for me... I've been looking at some websites that sell animated 3d models, and I found one that I'd like to make a future purchase from someday. For now, I prefer using the b3d format for my models. Of course, I'll use something else if I have to, but b3d is my format of choice at the moment. Now, this website has a downloads section that has 2 free animated models that you can test before you purchase. I downloaded these and typed up a quick program to test them. However, the b3d file won't seem to animate for me. I tried a few of b3d models I've had for a while with my program, and they animated just fine. Could someone please check this out for me, and see if they can get the b3d models to animate? I don't want to make an expensive purchase just to find that the models don't animate. Here's the website's download section: http://www.3drt.com/downloads.htm The models are called: Free animated 3D character model Free monster character animated model If someone gets them to animate, please tell me; it must be some error in my program then. If not, please also tell me, because I wouldn't want to spend my money on a site that sells faulty models. Thanks! Zaraki |
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I just tried it too with the following code:Graphics3D 800,600,0,2 anim=LoadAnimMesh("monster-animated-character.b3d") ;Animate anim camera=CreateCamera() MoveEntity camera,0,50,-50 PointEntity camera,anim EntityFX anim,1 AmbientLight 255,255,255 pivot=CreatePivot() EntityParent camera,pivot Repeat SetAnimTime anim,frame frame = frame + 1 TurnEntity pivot,0,1,0 UpdateWorld RenderWorld drawchild(camera,anim) Text 0,0,AnimLength(anim) Flip Until KeyDown(1) End Function drawchild(camera,ent) For c=1 To CountChildren(ent) child=GetChild(ent,c) CameraProject camera,EntityX(child,True),EntityY(child,True),EntityZ(child,True) Oval ProjectedX(),ProjectedY(),1,1,1 drawchild(camera,child) Next End Function ...and it didn't animate, nor did the bones move...bizarre. |
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I see, thanks for checking that out for me. I suppose I'd better find a different site to purchase from then! |