Space Invaders
Community Forums/General Help/Space Invaders
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In the original Space Invaders was it the bottom-most alien in each column that fired at you or did the whole armada fire? |
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There are a tonne of clones out there... google "original space invaders" I'm freakishly firewall filtered otherwise I'd find one for ya |
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I think it was any of them. if you want any help, check out my space invaders tutorial videos on youtube: http://www.youtube.com/amcadam26 |
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I found a good clone of the original and it looks like only the bottom-most alien fires. HTML5 canvas Space Invaders clone - non playable. Thanks. |
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On the playstation 2 Taito Legends compilation it features the original Space Invaders as a direct conversion/emulation from the arcade machine. All the aliens are capable of firing and do so. Also when you have less aliens left after shooting down a few, the remaining ones will each fire a lot more frequently. |
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So the aliens in the higher rows actually fire through the aliens beneath them? I've seen that in a lot of clones but always attributed it to programmer laziness. I personally think it looks much better if only the bottommost alien in each column fires. |
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It's definitely only the lowest alien in each column that fires in the original version. Here's a flash emulation and here's a JScript/HTML5 version [edit]Which you've already seen, it appears?[/edit] |
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This site suggests things are a little more complex: Any missiles dropped by an invader on the row above 'invasion' row will not harm the player's laser. This is a very important feature and one that must be fully exploited in order to obtain a high score. This will be dealt with in detail later. There's a set of tutorials for writing an emulator in BlitzMax using the original ROMs knocking around so, y'know... :) EDIT: It's definitely only the lowest alien in each column that fires in the original version. Yeah, looking at the emu you linked, defo -- I think the weird stuff on the page I linked is specifically about the "Wall Of Death". |