Database for a MUD

Community Forums/General Help/Database for a MUD

Snixx(Posted 2010) [#1]
Does anyone have experience with MUDS? Would it be fine to use MySql for the database side of things?


Canardian(Posted 2010) [#2]
SQLite is faster for locally run databases, but you might want the additional remote features of MySQL later on.


gburgess(Posted 2010) [#3]
I wouldn't see a problem with using MySQL. I keep thinking of writing a MUD, then remember that it's a shrinking playerbase.


Winni(Posted 2010) [#4]
I wouldn't see a problem with using MySQL.


As long as you either comply with the GPL or are willing to pay for the commercial, subscription-based MySQL license, choosing MySQL is not a problem.

But you can use PostgreSQL without either of the two big IFs that accompany MySQL.


Warpy(Posted 2010) [#5]
Wouldn't you want one of those posh new object databases?


Winni(Posted 2010) [#6]
You can store persistent objects to a BLOB, can't you?


Retimer(Posted 2010) [#7]
I've used mysql for my games for years, and yes, it would be perfectly fine to use.

As for using SQLite, i've only ever thought of the uses behind that being more client-side, and not something for a constant real-time environment, but then again i've never tried it for such a thing.