I am trying to understand how to point the rocket's tip at the ball, the following code is from the Blitz3D directory, if you paste a copy of the following code in the following path & execute it you will see the rocket & moving ball:
Program Files\Blitz3D\Samples\Blitz 3D samples\Paul Gerfen tutorial files
by pushing the down arrow one of the rocket's sides points to the ball - how can I make the tip of the rocket point at the moving ball?
I found the following example of pivot code and suspect I may need some of the logic regarding using a pivot, although I'm not sure what yet?
|