apply animated texture to a cylinder

Community Forums/General Help/apply animated texture to a cylinder

Blitzplotter(Posted 2009) [#1]
is this as easy as:

Entitytexture entity(1), moving_txt

Thanks in advance, I'm trying to introduce a pond into my game.


GfK(Posted 2009) [#2]
Question's a bit too open for a direct reply.

Does your entity have UV coords?

Also, what's moving_txt? Is it loaded with LoadAnimTexture? If it is then you'll also need to supply a Frame parameter. If its a single static texture that you want to scroll around the cylinder, then you can probably do that with PositionTexture.