apply animated texture to a cylinder
Community Forums/General Help/apply animated texture to a cylinder
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is this as easy as: Entitytexture entity(1), moving_txt Thanks in advance, I'm trying to introduce a pond into my game. |
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Question's a bit too open for a direct reply. Does your entity have UV coords? Also, what's moving_txt? Is it loaded with LoadAnimTexture? If it is then you'll also need to supply a Frame parameter. If its a single static texture that you want to scroll around the cylinder, then you can probably do that with PositionTexture. |