Audio design query
Community Forums/General Help/Audio design query
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Hello all, Question about audio.... When you are putting audio in your games...in the form of the small/short sound effects (small filesize)... If you know that some sounds are likely to be played together often is it better to mix the sounds before hand (in the same way one might pre render graphics to save on processing in game) or are sound systems quite capable of performing mixing in real time (even on mobiles) even with everything else the game is doing? ? |