What are the best sound & music & image creator?

Community Forums/General Help/What are the best sound & music & image creator?

2 Unlimited(Posted 2014) [#1]
1) I am looking for something in the caliber of sfxr, which produces random sound effects and exports them to WAV format. Oh come on, even electronic circuits can generate e.g. bird sounds, so why cannot software!

2) OpenMPT is good but its manual is so dull that I cannot bother reading it. Just look at those colorful Atari ST and Amiga music composers! They tempt you to use theirselves even if you wouldn't.

3) Please don't recommend me things like GIMP which seems to be used for general-purpose manipulation of existing images. I want to create images from scratch and I want programs specific to game development, like "sprite editors" of the 1990s, but it should be used for creating background images too.


Derron(Posted 2014) [#2]
"game specific image editors" ??

If you want "stamps" for creating images in the like of MarioPaint you could learn how to work with "stamps" within your paint programme of choice. No need to have tools which allow selecting and then moving arms/legs to a body of choice ... Custom content has to get paid - or is not that easily "added" by yourself.
Even more freedom could be reached using vector drawing programmes like inkscape.

If you want to put objects in a scene: try Poser (or Daz3d Studio or how it is called now).

Some may advice to use MangaStudio as it has some special "drawing styles" - but I cannot image that is what you want.


Sound: Check out the various Sequencers available in all flavours worldwide. If you want to create to create "music" you could even use "MusicMaker" and other variants of this type - they even have "auto arrangers".


Brucey(Posted 2014) [#3]
1) use sfxr :-)


Kryzon(Posted 2014) [#4]
1) - SimSynth - very good piece of software.
- http://woolyss.com/chipmusic-generators.php
- http://www.lysator.liu.se/~zap/stomper/whatisit.html

2) http://www.milkytracker.org/?screenshots

3) http://forums.rpgmakerweb.com/index.php?/topic/5027-software-for-making-pixel-art/

A small note. Without having the patience to read the manual, I find it unlikely that you will produce anything of worth with the software.


AdamStrange(Posted 2014) [#5]

3) Please don't recommend me things like GIMP which seems to be used for general-purpose manipulation of existing images. I want to create images from scratch and I want programs specific to game development, like "sprite editors" of the 1990s, but it should be used for creating background images too.


hmmm, I don't use gimp myself, but I would have thought it would be great at doing exactly what you want. You can create images by starting with a blank one!

I use Photoshop for creating 8bit graphics - you just need to learn how to do it :)


Krischan(Posted 2014) [#6]
Milkytracker is outdated - I'm creating music with Renoise, a current tracker with VST support and it's cross-platform (Win/Mac/Linux). It's easy to learn and there are lot of free VSTs out there, even for SoundFX creation. And it's not expensive (78 bucks).


Derron(Posted 2014) [#7]
Photoshop - using an older CS1 (still 170€ at ebay - must have luck to shoot a cheap licence). The only reason for me is the additional vector shapes functionality which I use sometimes.

@Renoise:
Milkytracker does cost 78 less than Renoise ("78 bucks").

http://ardour.org/
http://www.openoctave.org/
http://traverso-daw.org/



bye
Ron


2 Unlimited(Posted 2014) [#8]
@ Derronk

I am sorry but I didn't understand any single word of what you are talking about.

@ Brucey

Using already :-) BTW, your Box2D module is wonderful!

@ Kryzon

GrafX2 is the best of your recommendations but what is the point of 256 colors in the 21st century!? Thanks nevertheless!

Manuals are important but 90% of the OpenMPT Manual is about how to use their "gray" GUI, and this is not inspiring much.

@ AdamStrange

I'll give GIMP a second chance. Photoshop? Hey, it is a family toy!

@ Krischan

I chose Renoise as my music composer. Thank you very much!


GfK(Posted 2014) [#9]
@ Derronk

I am sorry but I didn't understand any single word of what you are talking about.
He said you can get an old version of Photoshop very cheap, and that Milkytracker is free.


Kryzon(Posted 2014) [#10]
This is the point of 256 colours in the twenty-first century, or any century in fact as it is a beautiful art form:
http://www.henknieborg.nl/gallery_pixels.html


Derron(Posted 2014) [#11]
He said you can get an old version of Photoshop very cheap, and that Milkytracker is free.


Thanks for interpreting my math expression (78-78=x) into an English phrase :D.



bye
Ron


2 Unlimited(Posted 2014) [#12]
Upon my research at Wikipedia I discovered some-mega-thing called Chasys Draw IES Artist, chose it as my image creator and strongly recommend it to all BlitzPlus, Blitz3D & BlitzMax game developers on the planet!

@ Kryzon

Indeed; issues 10, 11 and 12 of QBasic: The Magazine have a series of articles by a human named Gavan about pixel art covering:
- shading
- metallic/chrome drawing
- texturing
- bump mapping
- diffusion mapping
- extrusion mapping
- pattern mapping
- specular mapping
- transparency and refraction
- seamless tiling

The pictures in your link are super of course but my main concern is how they are created (regardless of color depth) :D


AdamStrange(Posted 2014) [#13]
hmmm, I checked out the basic links to see what you mean.

there is no simple answer to creating graphics, you just have to dive in and give it a go.

You will either "get it" or "not get it". Some people can draw in this way, and some people can't. You can learn, but if everything you create is terrible, then you might have to look for an artists. BUT DON'T GIVE UP. You need to start somewhere.

The best help and advice I could give you, is this...
Find something you really like and would want to create. Find the art program you like using (you'll soon find the one you like to use). Try and copy what you like, and you'll soon find how to do it and how it is put together.
Spend time learning about reproducing lots of colours with only a few colours.
Google "Pixel Art" for some ideas and start absorbing the style.
Finally check out screen images for older computers such as 'Sinclair spectrum:, Commodore 64, Atari ST and Amiga" (there are others) and see what can be done on very limited resolutions and colours.

Oh, and GOOD LUCK. this is a door to another world opening for you :)


Kryzon(Posted 2014) [#14]
The pictures in your link are super of course but my main concern is how they are created (regardless of color depth) :D

You need to look for pixel art tutorials:
http://www.gamedev.net/topic/650144-pixel-art-from-beggining/#entry5109638


Rick Nasher(Posted 2014) [#15]
FL Studio for music? See how(link)


2 Unlimited(Posted 2014) [#16]
Thanks! I search with Yahoo though.