Problems with physical

Community Forums/General Help/Problems with physical

Yue(Posted 2014) [#1]


I have problems with physical, use and this bullet doing something wrong, because the robot if you jump from a height, very low, the tires are embedded in the ground.

Any suggestions.


feeble1(Posted 2014) [#2]
A couple questions to wrap my head around your problem:

Are you using a constant velocity for your gravity? Or are you accelerating based on the distance of the fall?

Are you using the native collision detection or a 3rd party library?

Also are you using height map terrains or mesh terrains?


Yue(Posted 2014) [#3]
Hello, I am using the system physical bullet speed increases gradually to a maximum, in this case I think I've found a solution and have put some bodies rigid in the rubber tire of the front and rear of the robot wheels.