using blitz3d IDE.EXE for "other" languages

Community Forums/General Help/using blitz3d IDE.EXE for "other" languages

RifRaf(Posted 2013) [#1]
Ok, I really hope BRL doesnt take offense to this question. Its really a great compliment imo.

I love the BB3D IDE, after 12 years? (lost count) im pretty attached to it. Is there any way to have it launch other compilers with custom flags or run time parameters. For example im messing with Nuclear Basic right now, and would certainly take the time to make a Nuclear Basic Decls file if I could get IDE.EXE to launch NB compilers.

Is it weird to feel sad looking through 12 years of old code, and wishing B3D was updated? I feel like im leaving a friend behind when considering new language options, but if I could at least keep the IDE I would feel a little better :)

Is it possible? Do you know how to set it up ?

Thanks


Yasha(Posted 2013) [#2]
I don't know if there's an actual compiler parameter the way there is with IDEal, but if all else fails you can always simply make a copy of your B3D folder, and replace bcc.exe with the compiler or a link to the compiler you want it to call; as long as it swallows all of the B3D command line parameters, it will work fine. (If it responds correctly to the command line parameters, it will even properly highlight NB in the IDE!)

You could always build a little wrapper app that converts B3D to NB parameters if they're different. The help tab on the other hand just loads an HTML document, so you can replace that very easily.


Kryzon(Posted 2013) [#3]
BlitzCC.exe (located in Blitz3D\bin\ ) has a -h command to show the help info for it:
http://www.blitzbasic.com/Community/posts.php?topic=66298#740836

Some more resources:
http://members.home.nl/wdw/bbtips.html
http://www.bettiesart.com/tc/ultrablitz/


RemiD(Posted 2013) [#4]
RifRaf>>I think i will go hang around the Nuclear Basic forums more often :)

A thing i don't like about Nuclear Basic is the lack of 2d commands (Rect, Oval, Line, Text, Plot, DrawImage, ImageBuffer), Xors3d was better for that. But otherwise it seems ok. I have to admit that i am still a Blitz3d enthusiast :)

I have seen your post about "Wrapping near all of Blitz3D commands into NB"
http://forums.nuclearglory.com/index.php?tid=4944

Good idea, even if not really doable for 2d commands, images, buffers...

(Sorry for the off topic)


Captain Wicker (crazy hillbilly)(Posted 2013) [#5]
If anybody decides to make the keyword decls please post them! I'd love to use IDEal with nuclear. :)
Sorry for being off-topic..


big10p(Posted 2013) [#6]
If you really like the B3D IDE that much - which surprises me, frankly - why not just write your own version of it? Shouldn't take long as it has only very limited functionality compared to better IDEs out there.


RifRaf(Posted 2013) [#7]
Big10, yes im not shocked that you are surprised.. in fact I expected a few more folks saying so.. But im the sort that gets set in his ways and likes familiar items. Its comforting I guess. 12+ years in one IDE is a long time, yes its lacking lots of features.. but I like its bulky old school feel.


Writing my own? hm I never considered it but I dont think I could make one as nice.

REMID,
Good idea, even if not really doable for 2d commands, images, buffers..

I thought we could add them with fastimage.


Blitzplotter(Posted 2013) [#8]
IDeal is pretty awesome - The workspaces file is a beaut of a tool.


big10p(Posted 2013) [#9]
Writing my own? hm I never considered it but I dont think I could make one as nice.
I'm sure you could. :)


virtlands(Posted 2013) [#10]
I'm attached to the Blitz3D IDE too, it has a sort of blue screen of death (BSOD) look.




Kryzon(Posted 2013) [#11]
That's uhm... quite lurid.

I'd rather use this: http://blitzbasic.com/Community/posts.php?topic=96872#1122717


virtlands(Posted 2013) [#12]
That's an interesting contrast in color themes:

Here is Kryzon's color style


and here is VirtLands' style:


My eyes are so used to seeing blue, I'm adapted to it I guess.