How to create a wrapper over a library?

Community Forums/General Help/How to create a wrapper over a library?

Ravl(Posted 2013) [#1]
Hi all again,

I want to try to make a wrapper over the BigFishGames IAP Sdk. I asked them to sent me the documentation about their C++ SDK.
I received this PDF:
http://rvlgames.com/BigFishCSDK.pdf

Now, I speak to a friend of mine who knows C++ and other languages better than me.. and asked him for help. He said he will help me.

Now I ask you, what are the steps to make a module/wrapped for BlitzMax to know what to tell to my friend.


Ravl(Posted 2013) [#2]
anyone????


Kryzon(Posted 2013) [#3]
Hi. Take a look at the source for Brucey's modules and GMan's Irrlicht module.

They deal with statically linked libraries - libraries in their C++ form that, through glue code files, are interfaced with BlitzMax and compiled along with your program.
Since that BigFishSDK seems to be the same, you need to show your friend these modules and their source files.