Flaming Physics (first attempt)

Community Forums/Graphic Chat/Flaming Physics (first attempt)

Captain Wicker (crazy hillbilly)(Posted 2012) [#1]

this is my first attempt to create fire and dynamic bodies with physx!
https://dl.dropbox.com/u/74068453/Flames.zip


GfK(Posted 2012) [#2]
You probably ought to mention for those who don't realise, this doesn't work if you don't have an Nvidia chipset.


Ian Thompson(Posted 2012) [#3]
PhysX usually defaults to a software back-end, if the relevant hardware is not present IIRC.


GfK(Posted 2012) [#4]
PhysX usually defaults to a software back-end, if the relevant hardware is not present IIRC.
Not here. Throws up an error message and then tries to open a page on the Nvidia site that doesn't exist any more.


(tu) ENAY(Posted 2012) [#5]

My First real attempt to make flames and dynamic spheres



It's a dynamic square.


Raven67854(Posted 2012) [#6]
Haha he most likely is forcing GPU physics.. Also those are dynamic squares like Enay said.

@Captain Wicker Software
Why did you call the company My Flame PhysX LTD? Just curious is all..

EDIT:
Oh yeah which Darkbasic Pro plugin are you using? Dark Physics? Or Dark Dynamix? I really suggest Dark Dynamics as it's slightly newer and works much better.

Last edited 2012


D4NM4N(Posted 2012) [#7]
They are squares, not spheres!