Demo V. 1.5

Community Forums/Graphic Chat/Demo V. 1.5

Yue(Posted 2012) [#1]


Hi!, That do not speak English, much bothers me life, so I want to share with you this demo for windows platforms (I hope it works), the fact is I am making a menu diferetnes languages (Spanish-English) , I appreciate any information on the application and any constructive criticism about it.

Download here: http://www.mediafire.com/?o9gzg8wnn15vzll

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RifRaf(Posted 2012) [#2]
MAV after the spinning computer logo


Yue(Posted 2012) [#3]
Sorry my English is bad, use the google translator, which is MAV?


RifRaf(Posted 2012) [#4]
Memory Access Violation

usually because a resource is missing


Yue(Posted 2012) [#5]
ok! Windows 7 or XP?

Edit:
The strange thing is that here ready for distribution works correctly, however it is not exactly what happens, so I can sleep tonight: (

Edit 2:
I want you to know that I greatly appreciate your kind help. Here I put an updated executable.

http://www.mediafire.com/?jdc7aiz3k2c0t7k

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Hotshot2005(Posted 2012) [#6]
Run Fine on Window 7 but when I start the game and it is crash :(


Yue(Posted 2012) [#7]
Hotshot2005

My God, I'm sorry, it's just a demo of development, starting at the time you exit the game, I just need to know if the menu works fine, which is under development and their options, I managed to put the English-language environment using the Google translator.


col(Posted 2012) [#8]
Works ok here on Win7 x64.

Looks cool.

One tiny thing thats a very very small detail. Where you have options with 'Low Medium Hight', it should be 'Low Medium High', there is no 't' for 'High' in English. Just helping.

The water and the crate, with the music reminds me of 'HalfLife 2' for some reason :-)


Yue(Posted 2012) [#9]
Col I greatly appreciate your help, really I do not speak English, and then do what I can with the google translator, so the language system has been with Google, so accommodate you what you told me.

This is only a prototype of what I think should be a model for a menu, and the weird thing is that is inspired by Hal Life 2, which shows the 3D menu. I hope this ends in something interesting.


slenkar(Posted 2012) [#10]
I tried the latest version on Windows XP and it does a MAV on startup

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Yue(Posted 2012) [#11]
@slenkar

new here : http://www.mediafire.com/?xuhr6t3adco0er7

This is a headache every time I say it works is as if I was given a kick in the balls =(

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Hotshot2005(Posted 2012) [#12]
Everythings seem fine.....When I click on Shadow to turn off then why loading time? Why Couldnt turn the Shadow off instantly?


Yue(Posted 2012) [#13]
@ Hotshot2005

mmmmmmmm, I've stopped thinking about it, you'll see when you change resolution everything is gone, so the load again, but now, in the case of the shadows and the language change should not happen that way, so I must think how to make change happen at once, meaning that darkens the screen, then rinse and ready the new shade as this. It's something to do, thanks for making me fall into that account.


RifRaf(Posted 2012) [#14]
1.5b still crashes ( MAV memory access violation ) on startup, when its says "Finishing.."

WinXP


slenkar(Posted 2012) [#15]
I tried 1.5b on a more recent computer with windows vista and it works. Maybe the crashes are due to certain video cards not supporting the 3D engine?


Yue(Posted 2012) [#16]
Kick in the balls again ... = (

Not to say about it, when it finished loading menu dle proceed to create the water and menu graphics.

That card does not support the engine?

Some ready to take this into account.


RifRaf(Posted 2012) [#17]
I have two XP machines, crashes on both , both gave nvideo cards that are less than a year old. I made Tiny Tanks using B3D + Fastext library. Isnt that what you are using Yue ???

Perhaps its an XP issue ?


Yue(Posted 2012) [#18]
@RifRaf

If it is correct I use Blitz3D + Fastext, but I can not understand exactly what you reamente happens when the load is finalizing the menu.

It is evident that something is wrong here, I have Windows XP, so the idea is to find the real problem that does not work on your machine, so I have to review the code at the point.

Here is the new version, this has nothing debuglog.txt launches new single in the root folder, to check if it is when unpacking encrypted resources.

I appreciate your time greatly and your help.

My main theory is that the bug is to decompress encrypted resources.


Here: http://www.mediafire.com/?785q5scm47e7u17 V.1.5c


RifRaf(Posted 2012) [#19]
heres the log

http://www.empowergames.com/debuglog.txt

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Yue(Posted 2012) [#20]
The DebugLog not tell me anything of interest, it seems qu and all goes well, a question at the time the application crashes in the lib directory are some resources unzipped?, Since that is established as a temporary directory.

Another issue is that at this point is inicialia OpenAL, so it will change the file handle.

This really is a headache. Repeatedly appreciate your help.


Yue(Posted 2012) [#21]
new Exe No Init OpenAL : http://www.mediafire.com/?6tdzstqhqnr0mq4



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col(Posted 2012) [#22]
Hiya,

Some advice...

This is a classic case of always check for valid pointers/handles in your code. It may work on your machine but not on another, so always make a check that each and every single resource is loaded correctly and your functions are working as expected, if not then either display a message or write to a .log file.

It may seem a pain when you are coding it, but it saves this headache, and the end user will have something meaningful to tell you so you know immediately what area to look in to resolve the issue. Believe me... it pays to do it.

Have fun


Yue(Posted 2012) [#23]
@col

So?


Local Image% = LoadImage("imagen.png")

If Image% = 0 Then
  RuntimeError ("Not Loading Image")
End if 



col(Posted 2012) [#24]
Yes, for every resource that you use.

I've not used B3D for years now so I've lost my touch with it, but maybe even make a function to save some typing -




Yue(Posted 2012) [#25]
This is a new executable, I have applied the good advice of Col, which if not properly load a resource, something meaningful report. Actually this is a headache and every time I have to learn something new.

Repeatedly by those who watch these messages.

New Exe : http://www.mediafire.com/?dsrqnpsdvkq04sq

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RifRaf(Posted 2012) [#26]
here you go, this is what I use to make sure media files exist.. same can be applied to handles to make sure they are valid if you want to do that too.
Safeload.bb



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Yue(Posted 2012) [#27]
Ok, I appreciate your help, tell me if you will the last update, this has me fucked up, not knowing what is happening in your machine.


Yue(Posted 2012) [#28]
Demo full here: http://www.mediafire.com/?6bh4h5mwipv239c


RifRaf(Posted 2012) [#29]
still get a MAV with no explanation. Are you writing to a windows registry or anything like that ?? whats the default video settings for the game ?

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Yue(Posted 2012) [#30]
This is frustrating, the initial configuration is 800 x 600, the final executable is launched in full screen 1024 x 768 -32 -

Do not know what else to do ...

Here pass the executable to launch in windowed mode ...

Not if you have to do with OpenAL ... since in the ending part of the load menu is where the problem occurs

http://www.mediafire.com/?frzdkfzu95ibv71


RifRaf(Posted 2012) [#31]
im not sure whats going on, still Mavs for me. Im going to get one of my windows 7 machines booted up and see if it mavs there as well.. will report soon


Yue(Posted 2012) [#32]
Look at having as starting where the accident occurs ("Finishing .."), I removed all the code over time, hoping that if it works ....

http://www.mediafire.com/?7hl07prefb6x136


RifRaf(Posted 2012) [#33]
that one worked.. i messed with some video settings but when I start game , and got back to my desktop my windows nav bar was in the middle of the screen and desktop icons were not drawing :)

ill try to get a screenshot

edit
http://www.empowergames.com/yueshot1.jpg?
http://www.empowergames.com/yueshot2.jpg?

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Yue(Posted 2012) [#34]
Well this should clear the error, to leave full screen mode and not be so that you show me in your captures, give me a screenshot of the menu.
oO??
you are working with full function or with which I have removed the code?

Greetings.

http://www.mediafire.com/?9b5cb19v1q3l2c1 V.1.5d-b

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RifRaf(Posted 2012) [#35]
Yue,
the latest one MAV again. This and much earlier versions also causes a Microsoft Windows error report prompt. stating "Yue.exe has encountered a problem and needs to close. We are sorry for the inconvenience." I deactivated all my anti virus and anti malware too.


the previous one
http://www.mediafire.com/?7hl07prefb6x136

works, but has strange effects on my desktop when I exit.


Yue(Posted 2012) [#36]
This is a nightmare, really do not.


Yue(Posted 2012) [#37]
What possibilities do you recommend to rewrite all the code and help me prove, I need people to test your game so I could help you too.

On the other hand I downloaded the YueF and academic functioning properly, that is to remove certain parts of the code, they were.

-Create Water.
-Particle systems.
- LInk OpenAL
YueF my computer


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col(Posted 2012) [#38]
shaders? EDIT- I see you have 'switched' them off.
what system specs does RifRaf have?

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Yue(Posted 2012) [#39]
@Col
This is really a headache, just try to know what the hell does not work on the computer, here seems to work perfect, but I will not go further when you have a level and appear safe lot of mistakes that I will make ends an asylum.

Currently my backups work fine on my computer, but I have no idea why it works sometimes not.

Do not know if this has to do:

My computer is M7 Vig 400 Athol XP processor 2.0, 512 accelerator card nvidia 6200, two gig memory.
Windows XP SP 3
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RifRaf(Posted 2012) [#40]
win xp sp2
dual core 2.8 ghz
2 gig ram

nvidia geforce 9500 gt


Yue(Posted 2012) [#41]


I think it best to take a little ire air lest I collapse xD.


Yue(Posted 2012) [#42]
@RifRaf

Hey, I think after a while I managed to find the error that my application does not run on your computer ...

Time to install OpenAL32

http://connect.creativelabs.com/openal/default.aspx

For some reason unknown to me some time to install new computers OpenAL32 with the original installer, do not know why this happens, and although this in the lib folder of my application does not function

Greetings....