Biplane Action

Community Forums/Graphic Chat/Biplane Action

Sung(Posted 2010) [#1]
Screenshot from a small biplane simulator project called Airawing.




Warpy(Posted 2010) [#2]
Yep, that's a biplane. Nice!


Sung(Posted 2010) [#3]
Graphic game update:




Hotshot2005(Posted 2010) [#4]
very nice :)


Chad(Posted 2010) [#5]
Sung, are you still doing anything with that subsim you posted about on Subsim?


Sung(Posted 2010) [#6]
Hello Chad,
of course but it is not working as i like, because there a some problems for me to make a huge world in blitz. It didn't work with normal terrains amd i have actually no solution how to solve it.


Sung(Posted 2010) [#7]
Airawing goes on...



Mustang(Posted 2010) [#8]
Nice! Reminds me old Amiga games... and early PC ones too. Propeller looks funny, like the engine has stopped mid-air. I'd suggest you'd replace it with alpha'ed in-action-rotating-look-a-like-thingy instead. :)

I used that method in 3DMark03 and it looked good, especially when you rotate that propeller gfx slightly too ->




Sung(Posted 2010) [#9]
Thank you Mustang, but the propeller is rotating in game. It looks like stoping only on screenshots. We have different rpm, so i don't like the sprite solution.