My porfolio from 2003 to 2008
Community Forums/Graphic Chat/My porfolio from 2003 to 2008
| ||
I'm an Artist/Programmer in the game industry, I recently created a portfolio showcasing some of my work during the years, unfortunately I'm working on a game that has yet to be finished so the amount of work that I can show is limited. http://vimeo.com/3122794 The first video is my first game created. The second video is the final movie done during my time as a student at the NAD center which is an offline render from 3D Studio Max. Then comes a multiplayer level made for Medal of Honor and then a loading screen made for another level. A matte painting follows of a castle in the skies and a low poly model of a hyena (5k triangles). Matte painting done for Army of Two; I also modeled/textured the character on the right for the game. Two images of two person I work with which was rendered using 3DSMax. Then 3 characters done for Splinter Cell 5 all lowres. I rendered the monster in 3DSMax as a test of lighting which I took and re-purposed it for shader; sub-surface scattering. Finally some video footage of different technologies developed for a game prototype including; - Camera Motion Blur - Screen Space Ambient Occlusion (SSAO) - Screen Space Anti-aliasing (SSAA) - Chromatic Dispersion - Water droplets - Day/Night cycles |
| ||
..guut work..i like it.. |
| ||
Love it! Deep bows HNPhan.. Greetings Sung |
| ||
great stuff. Its amazing that you are both an artist and a programmer, a rare skillset indeed |
| ||
Tigerz I always wondered what happened to you after you made that game in 2004 wasnt that the first tower defence game ever?? |
| ||
Very good graphics e tecnics ;) |
| ||
thx! it was the first tower defense made in Blitz3D :) |
| ||
Nice work and cool reel :) It's a challenge but rewarding when you have multiple interests/skills (I also do programming, artwork and music). |
| ||
By saying "Splinter Cell 5 characters", does that mean you actually worked on a professional game development company? or are they just for a MOD of the game or something? |
| ||
Did you work on SHOWWII? |
| ||
yes I am working for Ubisoft on splintercell 5, I dont do MODs whats SHOWWII? |
| ||
That looks pretty impressive. |
| ||
is your tower defence game still avalable? |
| ||
Wow, really nice work. I love those shaders O.O I found this quite funny as I'm a programmer and a (not very good yet) artist myself. What's more interesting is that I am also working for Ubisoft O.o as a programmer though. |
| ||
I used to have the game on the net but I cant find it anymore. @jim ya? :D which project u working on |
| ||
Well, I'm in Bucharest working on H.A.W.X. for Wii. I saw you on Communicator, but you're always away. Guess it's the timezones :) |
| ||
Well, I'm in Bucharest working on H.A.W.X. for Wii. how the hell are you doing that, the wii graphics chipset doesnt really have enough juice for that game? Most ports to the wii have been really last gen looking. |
| ||
i want a job. pls give me one. |