a robot ish thing

Community Forums/Graphic Chat/a robot ish thing

scribbla(Posted 2008) [#1]
just making a place holder something i can play about with to test stuff out

easy to rigg and animate a lot quicker than some of my other stuff

weird stuff with me or blitz, i used to do a loop cycle say walk frames 5 to 21, copy frame 5 to 22 and tween in 21 and nail down a key,
now extract 5 to 21 and it was always smooth, but now its a bit jerky at the end of cycle, but by extracting 5 to 22 its fine....but that means 5 and 22 are the same frame....0o



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Zeotrope(Posted 2008) [#2]
Nice stuff....all your gfx? (textures)?


Ked(Posted 2008) [#3]
Sheesh, you are one heck of a modeler.


Sauer(Posted 2008) [#4]
Very Ratchet and Clankish... pre Deadlocked.

And those games had EXCELLENT graphics.


plash(Posted 2008) [#5]
Lovely! (Eyes need some work though!)


scribbla(Posted 2008) [#6]
thanks guys
Ratchet and Clankish i always wanted to play that but its on ps im on 360

yep , i have a problem with eyes, i was thinking the same thing the face stands out alot, so i should put more time into that


Ross C(Posted 2008) [#7]
Hehe, very sweet! I love the pose too.


Oddball(Posted 2008) [#8]
The texture totally makes it. The model is meh! Add the texture and it suddenly becomes wow! Love it. Good stuff.


scribbla(Posted 2008) [#9]
yeh model took a few hours just cubes & such
texture took a day

modo rocks


Ross C(Posted 2008) [#10]
How many triangles does the model have?


scribbla(Posted 2008) [#11]
2500 k, i wanted to keep the ball sockets and joints looking round, could easy shake off another 1k but loose some of the look, the ball and knee joints really stand out when its walking


ummm thinking about it , if i shaved it down and made it an md2 then its good for cannon fodder


Ross C(Posted 2008) [#12]
Or, an MD3! Better format, no vertex wobbling!

http://www.blitzbasic.com/Community/posts.php?topic=81864


scribbla(Posted 2008) [#13]
i better start looking for a lightwave lws to md3

didnt think blitz could use md3


Ginger Tea(Posted 2008) [#14]
looks cute
and the dot eyes kinda work for the one larger pic


plash(Posted 2008) [#15]
Hmm.. I would try removing the specks that are the eyes, so the robot has more of a 'panel' camera to view the world!


scribbla(Posted 2008) [#16]
giving something eyes makes it more human ish, gives it personality i didnt intend it to a bad guy but i think its good for a standard drone type thing

so a panel or waveform wont make you feel as bad when you blow it to bits


*(Posted 2008) [#17]
keep the model as it is, it fits the game perfectly :)


Blitzblaster(Posted 2008) [#18]
Nice robot, sweet!


InvisibleKid(Posted 2008) [#19]
Ginger Tea said

looks cute
and the dot eyes kinda work for the one larger pic



that was pretty much my exact same thoughts when i saw it


Ruz(Posted 2008) [#20]
looks nice man


scribbla(Posted 2008) [#21]
thanks guys

i think i will keep the eyes as is...its only cannon fodder