aliens sheet.

Community Forums/Graphic Chat/aliens sheet.

Paul "Taiphoz"(Posted 2007) [#1]
This is an update to the alien model sheet, I have also added the new player ship pod on this sheet to save from creating a new sheet just for the pod.

Hope you guys like it.

As I was saying before, each level will have 10 enemies, but its really 5 enemies with a slight change to each to give ten, like extra guns and new colours. this model sheet should give a good idea of what I am talking about.

critic welcome as always.




stayne(Posted 2007) [#2]
Awesome. Are you creating sprites from these or using the models?


Paul "Taiphoz"(Posted 2007) [#3]
That's the million dollar question.

I have a few options at the moment and I like that.

3D with Max [ MiniB3D + Grays framework ]
2D with Max [ Grays framework ]
3D with Blitz3D
2D with Blitz3D

So I plan to create all media in 3D, with a top down focus, then no matter which option I decide on, I will have the correct media for it.


stayne(Posted 2007) [#4]
3D with Blitz3D all the way, particles and all :).


skn3(Posted 2007) [#5]
3D or 2D in max!!!

Looking good, I do second what was said in the other thread though. Those "hal" things make them look kinda friendly or dopey. Even if they are not eyes, you can still make it look evil-er-er-er-er with some adjustments.


scribbla(Posted 2007) [#6]
very nice work, looks very polished

played some of your stuff from a while ago, top rate, look forward to this one


Paul "Taiphoz"(Posted 2007) [#7]
@ skn3


thats what all the eyes look like now. this what you're talking about ?


skn3(Posted 2007) [#8]
Yeah, have to see what it looks like on the ship, but that is an improvment. :)


Paul "Taiphoz"(Posted 2007) [#9]
gona do a few more models before I up another pic, should be a few days and then I will re-upload the above with the new eye type things.