Recent stuff
Community Forums/Graphic Chat/Recent stuff
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Here is some of the recent stuff i did that i can show right now. Alucard (he is also animated): Art for http://www.bandgame.com/ by Todd Gillissie. |
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Nice!! :) |
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Oooh, that middle piccy looks like they are cardboard cut-outs. I think the bloke in the top picture looks a bit *suspect* - you know - a bit "ENAY". |
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I like alot! You're an inspiration to say the least. |
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Actually, he looks very "Poser". If not, then boy are you good! |
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Alucard was built by polygon modeling, but based on a previous generic human mesh for proportions. The positions of verts for joints and boning and animation was all done manually from scratch. Thanks a lot guys, glad you like it, etc. @puki, he looks suspect cos he's half vampyre you know ;) I couldnt fit all the building fronts as propper buildings in a single screenshot so i just took them out like this so you can see them grouped together. They make for a nice little town when used propperly. |
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Yep, that's classy modelling. Have you animated him? Does the cloak billow? |
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Yes he's animated. The cloak has its own bones and it conforms to body movement, inertia, and everything like that. It also has "micro-movements" of its own, when the top pulls in one direction i animated the "wave" going down. Lots of time was spent on it. :) |
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Isn't that the guy from RE: Code Veronica? |
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Nice art! |
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Those building models are very impressive... micromovements of Alucard's cloak sounds like some sweet eye candy... |
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yeah... how do you guys get such clean looking texture mapping... none of my stuff ever looks that good :) seriously, not even the 'simple' stuff... --Mike |
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@Red You just gotta zoom in while UV mapping and adjust every vert down to a hairs width and remember to leave at least half a pixel of room around the seams. :) The rest is up to being innovative in photoshop or whatever. @Blitzplotter If i remember to, i will post him animated when i finish redoing the animation. And I'm redoing it cos of some techincal problems with the exporter plugin (dont u just hate when that happens). |
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thx BC... i'l try... 2morrow is gonna be a texturing, uvmapping, learning day for me... --Mike |
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I think Haggis is right, the middy looks like cardboard cut-outs. :) What software did you use to create these pics (especially your vamp-fellow)? |
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looks nice man . post some wires |
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nice stuff dude! IPete2. |
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@Gak, it was all done in 3ds max 7 and photoshop only. For texturing i used a tablet on Alucard and a bit of photosourcing for the buildings. Other than that nothing special. @Ruz, sorry i dont have any right now, maybe i post something some other time. :) |