Never saw the light of day - cont...

Community Forums/Graphic Chat/Never saw the light of day - cont...

Hujiklo(Posted 2005) [#1]
Combing through my directories again and found this guy.
He was going to be for a beat'em up on a mobile which has become another game on ice.

He has no textures and is pretty much destined to remain unfinished. I sort of got him to a reasonable detailed state and stopped working on him before I finished his arms properly, though truthfully he is still over-kill for a 48 pixel sprite...still, he struck me as the sort of guy you don't stick tongues at no matter how many friends you're with.

Watch this space - for the continuing saga of 'half done and dusted'.






Erroneouss(Posted 2005) [#2]
Wow. Amazing. Why must I suck at art?


SopiSoft(Posted 2005) [#3]
damn, great 3d model. ;-)


Red Ocktober(Posted 2005) [#4]
yup.... that's definitely Pro Ready...

if i made something that looked that good, i'd write an entire game just around it...

--Mike


maximo(Posted 2005) [#5]
that guy is on steroids, needs to cut down and get some definition in his arms :)


Bouncer(Posted 2005) [#6]
You're one bad ass modeller, aren't you... that looks great.


mrtricks(Posted 2005) [#7]
Utterly fantastic!


Hujiklo(Posted 2005) [#8]
Hey - thanks for the comments! Almost makes me wish he was finished for you...maybe if I get time.
I'll continue this saga as and when I dig up quirky 'could have beens' from the past.


Damien Sturdy(Posted 2005) [#9]
Blooming nice man!

Tell me, what mobile was it for? If it can render that, i Want it :P :)