high poly head - w.i.p.
Community Forums/Graphic Chat/high poly head - w.i.p.
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what tools used? |
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You can see clearly that it's splines, there are no polygons here ;) |
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@Rck : Softimage XSI @maximo: It is all polys, the spline was only for reference of the profile |
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bull man, you just converted it to polys to prove me wrong :P it's all splines as I said. Continue with your work young man! |
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looks good to me! |
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Looks great :D |
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Getting closer to completing the model. |
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Looks good man :o) Does it matter if it was converted to polys? It's 3d modelling. The end result is the same. |
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that's one hairy dude.. I think he should shave!! :p |
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That's an incredible piece of work! Modelling the beard and hair twisting and tangling in on itself has shown real skill! |
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thats some good work there, the only thing that's obvious to me is that its too smooth, you need more crease to balance the model all in all, its a nice model |