high res head( large image )
Community Forums/Graphic Chat/high res head( large image )
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just been messing with this for a few days. I aim to get more in to high poly modelling. the plan is to create a normal map for it and get the low res version up and running. |
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nice :) |
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Looks great. |
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That can't be all the mesh? How many tris? Looks fantastic! |
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"Nice bike." T-1000 |
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nice work..the ears are very well done, i know these can be a real pain, what package do you use Ruz too shiny ;) |
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maya,though you can do this technique in any package thats supports sub d. yup too shiny ;) Rook Zimbabwe - the low poly mesh is about 1600 tris, the sub divided or 'smoothed' once |
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should have pointed out that the top image is the subdivided one, the bottom the low poly base |
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I'd love to see this textured and animated. Looks very professional. |
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Great looking head, very pro! Define "low-poly"...? |
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Note to self: Learn more about SubD... |
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well done - are you doing this for your job or private? |
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cheersjfk, this is my spare time work. I just wanted to get back to doing some high res work after so long doing low poly stuff. This head will be my base from which I will make other types of head including female. |
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Nice work, though a human head is never symetrical.. Still, Looks great! |
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hey , my head is totally symmetrical mate ;) yeah the symetry is there because its going to be animated. If I did a non symmetrical face it would be harder to rig |
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great. reminds me of the guy who played batman in the first two movies...Alot! |
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>>This head will be my base from which I will make other types of head including female.<< Hehe - and so did Leonardo da Vinci. |
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Suitably impressed! |
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hey , my head is totally symmetrical mate ;) yeah the symetry is there because its going to be animated. What your head isnt animated, how do you talk? LOL Looks nice |
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Haven't seen him talking, but he obviously is using a keyboard :P |
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Actually I am not real!! |
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Amazing attention to detail, great stuff. |
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cheers shambler. gonna try and finish it soon, do some fancy rendering stuff. |