I generally think 2d textures trying to look 3d looks bad. You can see it just isnt 3D if you walk around and look at it. Constructive criticism: the light seems to be coming from the top left in this texture according to the brightness of the sides. This makes it less suitable for some environments also, so try have only ambient light appear as if it is influencing a texture. Also, unlike the shafts themselves, i mean the big squares whatever they are, the metal bars seem to be iluminated equally from top and bottom. It just gives off a 'strange' feeling when you look at it, tho most ppl wont notice it. Otherwise, it looks metalic and maybe with some shine and reflection it could look nice and interesting in an outdoor environment.
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