Wobbles #3
Community Forums/Graphic Chat/Wobbles #3
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Everything in the game is done, except the Hud which is still only text. It's now a matter of implementing new media (levels/characters) and final touches. |
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Looks pretty. |
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looks good! will there be a playable demo or movie soon? |
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Hey SopiSoft, I need 2 computers to make a decent movie, but I expect a 2-player demo to be ready mid-August. |
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looks reallllllly nice :D |
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Great artwork! Now I want to play it.... |
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How does one play this? I read info on the wobbles webpage but I dont get it from these screenshots :) Looks like there isn't much to do? |
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Hey Maximo, You can shoot the other player using Red Wobbles or push the other one off the cliff. This game is not about weapons, etc, but developing your character the right way during the round. E.g in the ice/snow level screenshot you have to collect a lot of green Wobbles in order to jump higher. With this, you can reach a platform with red and yellow Wobbles. Only those colours can be "dumped" in your base (which adds to your score). Some other levels keep character development "open" so that you can choose whatever you see as a tactic against the other player. |
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Well this looks very cool, so I'm sure it's gonna be fun to play. Btw very proffesionally presented game and info about game on the website. Very nice stuff! :) Keep it up! Hope for the best! :) |
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Can you steal the other players wobbles ? |
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Thanks Maximo! Skn3[ac]: Yes, good question. You can steal from the other base, however, this goes slower than dumping Wobbles on your own base. For example, it would be ideal to shoot or push someone from the cliff, and quickly steal em! |
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Here ya go. A video of a swamp level. Gameplay wise it's a bad video, the opponent never played Wobbles so he was just walking around :-) And, no sound because of my crappy weird Terratec card not being registered as a normal Windows sound device. http://wobbles.hku.nl/Wobbles%202004-08-21%2019-04-53-46.wmv Soon available! Worlds: ice, swamp, future and medieval. |
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Game doesn't look like my cup of tea, on the face of it. Does look like a job well done, though. |
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Looks *VERY* polished! Looking forward to the demo. |
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Looks fantastic |
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Love the character design, esp. Tsuneyo. |
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This game is my cup of coffe, I really like the sound of it! Looking really good! |
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Wow...Now that looks Nice |
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I think it looks ACE! it has got a certain Ratchet & Clank feel to the gfx, which definately is a big +++ in my book.. Hope it sells well! |
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WOW ... all I can say! |
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and another WoW |
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I'm speachless. I can only say: WOW ! Very nice, frantic action, lovely animations, cute graphics, in one word: professional. Congrats Jeroen, nice game indeed ! Sergio. |
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Oh man, the artwork is awesome. I can't comment on the movie because I haven't seen it, but those screenshots are niiice. |
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i like. very nice. bonus points for the penguins. |
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This may be off-topic but...Joe looks like Johnny Bravo. Not that I could do better! Well, maybe. But, yeah...maybe I couldn't. Quite J-Bravo-ish though. Oh, cool Wobbly game. Nice Screenies. Is this a fighting game? It seems lately fighting games have been disappearing from the game market. But, I suppose if anyone is going to make a good fighting game it's gonna be an indie developer. Mortal Kombat 6? Sheesh...Forget that. Mortal Kombat 5 sucked enough, thanks. |
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Hey CodeD: Thanks for the compliment. Wobbles has some fighting elements but its just "shooting your previous inventory away to the other player" or "pushing the other". It can be described as an arcade, tactical 2 player game. We are thinking about single player levels which then would have puzzle elements, instead of releasing it now. |
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hi.. i cant link to the demo or pictures.. any ideas.. this sounds a great game.. thanks maxd |
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My compliments on the Demo!! Excellent work! Where the hell did you get the ppl to do the voices? |