2D to 3D. The best tool ?
Community Forums/Developer Stations/2D to 3D. The best tool ?
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Here http://www.archipelis.com/index.php http://www.archipelis.com/tutorialZebraFight.php JP |
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What is you question? -Is this the best? -what is the best? dont know to both. :D I guess it depends on what you want to model (for example i want to draw a load of lines and turn them into walls.) I think for a level this would be crap. |
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You can do the same thing on every 3d modelling program out there. On 3d Max, texture any plane, use splines, extrude, smooth, voilá. I bet Blender (or any other program) has similar features. Also, on the second link you can see the ammount of polygons generated by this method... a little too much for game usage, imho :P |
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I'm still amazed it took this long for this technology to find it's way into commercial software. I first saw this technique demoed by a Japanese grad student ten years ago: http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/teddy.htm |
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This is ....exactly what I've been looking for. Thank you. |