Blender Group Export
Community Forums/Developer Stations/Blender Group Export
| ||
If anyone out there uses Blender, can you tell me how to map ( and hopefuly bake ) a room setting for example, so that the floor texture along with the walls and door details are baked on to one .bmp, then export using the 3DS format, so that I can then use the mesh and one .bmp to show the room in Blitz3D? If you see what I mean. Dicon |