Peacemaker

Community Forums/Developer Stations/Peacemaker

Hotshot2005(Posted 2007) [#1]
This is fully functional and is time limited to 7 days. The current version is 1.34b and contains the export to DirectX , 2d Animation, Loading and Saving of Skeletons and animation sharing between different models. Version 1.34b adds .dds texture support and improved FOV in the 3d view

http://www.goddysey.com/downloads.htm


ervin(Posted 2007) [#2]
"Pacemaker", not Peacemaker.

:o)

Absolutely fantastic program it is too.


Beaker(Posted 2007) [#3]
It is well known around here, after all, it is written in Blitz3D. :)


granada(Posted 2007) [#4]
Hi all,is pacemaker still ongoing i sent a email with no reply.

Dave


puki(Posted 2007) [#5]
Yep. Nothing to worry about.


Ross C(Posted 2007) [#6]
MMMMMmmmmmmmmmmm, Peacemaker.... ughughugh!

Great little tool. Kudo's to Ricky Smith i believe!


Ricky Smith(Posted 2007) [#7]
Yep PaceMaker is alive & well and currently being worked on !
Sorry if I've missed any emails - I now have a very aggressive spam filter !! Just don't need all that viagra - yet :)


JoshK(Posted 2007) [#8]
The reason I don't look into this further is because the videos only show cartoonish models with exaggerated motions. Maybe the application can do other kinds of things, but someone like me won't look any further than what the videos on the site demonstrate.


puki(Posted 2007) [#9]
I like the fact that I can strip mesh data out of file and leave just a skeleton - thus mass lowering the file sizes of animation files. Shame the .seq files it saves have to be manually renamed to .b3d ones.