How do I make alpha-masked materials in 3dsmax?

Community Forums/Developer Stations/How do I make alpha-masked materials in 3dsmax?

JoshK(Posted 2007) [#1]
I am trying to make some high-res renders of trees. When I set the transparency to the texture alpha, the texture is masked, but the material shows up gray in the parts I want transparent. How do I make the texture alpha channel indicate where the material should be see-through?


Vorderman(Posted 2007) [#2]
Try looking in the user ref guide under "Material Editor, bitmap", it will explain how to it all works.


JoshK(Posted 2007) [#3]
Oh I see, thanks.