How to add noise in gile[s]?
Community Forums/Developer Stations/How to add noise in gile[s]?
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Hi all, Does anyone know how to add a small amount of noise in order to give the model a slightly "grubby effect" in gile[s]? Thanks in advance Sammy :) |
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that might probably be best done in your paint program, working directly with the texture... --Mike |
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I wouldn't recommend adding noise to a lightmap texture to be honest. Since the resolution is usually quite low on lightmaps, it will probably give a bad effect. |