Exporting Wings3D Vector Colors
Community Forums/Developer Stations/Exporting Wings3D Vector Colors
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This is a pretty beginner-level question, but when I model in Wings3D and I set surface colors the way I like, when I export to a .3DS or other model format readable by Blitz3D, I want the colors I set in the Wings3D editor to be the skin of the model. Is this possible? |
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To get vertex colours to work in Blitz3D, you need to use 'EntityFX entity,2'. |
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This, unfortunately, didn't help. It's probably Wings3D not exporting the surface color attributes of models. |
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.3ds format does not support vertex colors, you need to use .obj format out of wings. My path from Wings to Blitz would be Wings > .obj > 3dsMax > MaxPipeline > Blitz |
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Sorry, I forgot .3ds doesn't support vert colours. :) I don't have 3dsMax so my path would be Wings > .Obj > UltimateUnwrap > .b3d > Blitz |
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Thanks a load! |