animation sequences from max to blitz via pipeline
Community Forums/Developer Stations/animation sequences from max to blitz via pipeline
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i'm using pipeline and max. it's my first time trying to figure this out i can't find out how its possible to have multiple animation sequences, do you need to save them as separate files and load them in using loadanimseq or can multiple animations be stored within one max object? thanks for any clues. Ryan |
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Just put it all in one file and pull the animations back out again with ExtractAnimSeq |