Messiah
Community Forums/Developer Stations/Messiah
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Hi, has anyone tested Messiah as an animation tool for use in blitz? |
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no... i haven't... but i have faith in it. (sorry) --Mike |
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you'll probably need ultimate unwrap, also, to make the conversion from x, as i suppose you dont speak of the rendering version, but the one with 3d realtime format export in x format. |
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bob3d Does the conversion Messiah -> .x animated file -> Unwrap -> .b3d ,work fine with blitz3d? thanks in advance |
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.x animated file -> Unwrap-> .b3d actually allways works, but there's allways room for some kind of un compatibility with messiah x.I haven't checked a demo.Do so, with every package I use I try that first.If no trial demo, try to find some gentle Messiah user (of the version with no render) , so he/she can export at list a cilinder with some tessellation...boned, weighted and a pair of rotaton keyframes...and see if the bending preserve weights, etc. |