Weird question

Community Forums/Developer Stations/Weird question

Picklesworth(Posted 2004) [#1]
How would I go about making a highly detailed 3d model of a crumb from a piece of pastry or bread?


Ross C(Posted 2004) [#2]
Your right, that is a weird question :D


fredborg(Posted 2004) [#3]
These guys might be able to help you: http://www.3dscanners.com/


jfk EO-11110(Posted 2004) [#4]
I think that crumb wouldn't even be recognized as what it is because people don't watch it closely. They ust hate it when the feel it under their ellbows while they're watching tv.

Anyway, you could take any primitive, cube, prism or something, then boolean-subtract a whole a lot of little spheres of random sizes. The spheres are the "holes" in the bread, they come from the sodacorbonate that reacts with the starch and build carbondioxide. Or something. Anyway, just subtract a lot of random spheres, a bit like emmenthaler cheese or a sponge.


Picklesworth(Posted 2004) [#5]
Thanks, that sounds likely to work.
Nice link fredborg. Now I have to kill them. That's the fourth thing I have been planning to invent, but someone else already did...


wizzlefish(Posted 2004) [#6]
One question:

Why would you want to make a highly detailed crumb?