Maplet Slowdown
Community Forums/Developer Stations/Maplet Slowdown
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Hello all, When I use a *.x file created in DeleD for my levels, the game I'm making works extremely fast. But when I create a simple Maplet level and export it to a *.b3d file, it causes a dramatic slowdown in the game performance. Why does this happen and how can I fix it? |
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Did you compare the number of Triangles, are they about the same? (use something like "Text 0,0,TrisRendered()" after RenderWorld() ) |
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I'm pretty sure the DeleD map was bigger..... |