Cartography Shop has no Rotate geomertry functions?!?
Community Forums/Developer Stations/Cartography Shop has no Rotate geomertry functions?!?
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Hi All, Cartography Shop is really a decent map editor except it has no geometry rotate functions in the editor to allow a user to rotate their primitives or prefabs... Does anybody know when Josh will implement these into Cartography Shop in the very near future??? I was about ready to actually buy this editor to check it out and all... But I came to a sudden stop when I discovered that Cartography Shop had no Rotate functions to allow me to rotate simple primitives and/or prefabs. I believe that if Cartography Shop had these features in its editor... That it would be a hard to beat world builder for making maps for Blitz3D or any other platform as well! anyways... Just wanted to see if I may have over looked something in this editor, But I went through the demo version pretty carefully and didn't see anything related to rotating world geometry. |
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*Gasp* say ot's not so Josh.. I can't believe he would do such a thing, it must be you. |
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try double clicking on the sizing handles then I belive it allows you to rotate the object double click again to skew the object. |
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@Wayne Thus is why Im' asking wayne!!! *Sigh* And besides anyway!! If you knew the answer to my question, Then why didn't you post it here to actually help someone in need instead of coming off in a sarcastic way according to your post reply! @Nathan-03 Thank's man for showing me the way... I appreciate it!!! |
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Of course it rotates! Haha, that would suck if it didn't. |
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Yeah very true!!! I knew there was a one... I just didn't see any documentation explaining this right off the bat!! As a special tip in the near future for CShop in all, I would recommend a Help Mode so to speak to help explain things as they go... This is very similar to that of the Quake 2 world editor called Qoole... Check it out whenever you can to see what Im' talking about josh! Anyways... Keep up the great work!!! |
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Of course it rotates! Haha, that would suck if it didn't. Now, if only it texture locked and allowed selection of multiple surfaces... ;) |