Art of Illusion 3d Modeller

Community Forums/Developer Stations/Art of Illusion 3d Modeller

Wayne(Posted 2004) [#1]
I ran across this modeller last nite, perhaps a few of you would like to take a closer look at it.

cheers

http://www.artofillusion.org/


Wayne(Posted 2004) [#2]
WHAT'S NEW IN VERSION 1.6

1. Installation and Running

2. Art of Illusion Basics
2.1 Overview
2.2 Getting Started
2.2.1 Main Screen Layout
2.2.2 View Windows
2.2.3 Display Mode
2.2.4 Icons
2.2.5 Object List
2.2.6 Hiding/Showing Objects
2.2.7 Grids
2.2.8 File Menu
2.2.9 Edit Menu
2.2.10 Using Template Images
2.2.11 Keyboard Shortcuts

3. Modelling
3.1 Object Types
3.1.1 Primitives
3.1.2 Curves
3.1.3 Spline Meshes
3.1.4 Triangle Meshes
3.1.5 Skeletons
3.1.6 Tube Objects

3.2 Modelling Tools
3.2.1 Array
3.2.2 Extrude
3.2.3 Lathe
3.2.4 Skin
3.2.5 Boolean
3.2.6 Tube

3.3. Editing Objects
3.3.1 Edit Object
3.3.2 Object Layout
3.3.3 Transforming Objects
3.3.4 Align Object
3.3.5 Rename Object
3.3.6 Copying Objects

4. Lights
4.1 Point lights
4.2 Directional lights
4.3 Spot lights
4.4 Lighting Effects
4.4.1 Realistic Light Sources
4.4.2 Slides, Cookies and Collimation

5. Textures and Materials
5.1. Textures
5.1.1. Uniform Textures
5.1.2. Image Mapped Textures
5.1.3. Procedural Textures
5.1.4. Assigning Simple Textures to Objects
5.1.5. UV Mapping
5.1.6. Using Layered Textures
5.1.7. Using Texture Parameters

5.2. Materials
5.2.1. Uniform Materials
5.2.2. Procedural Materials
5.2.3. Assigning Materials to Objects
6. Rendering
6.1 Cameras
6.1.1. Camera Options
6.1.2. Camera Filters
6.2. Environment Settings
6.3. Rendering Engines
6.3.1. Raster Engine
6.3.2. Raytracing Engine

6.4. Saving Rendered Images

7. Animation
7.1. The Score
7.1.1. The Score Layout
7.1.2. Keyframes

7.2. Adding and Editing Tracks
7.2.1. Basic Rigid Transformation Tracks
7.2.2. Procedural Rigid Transformation Tracks
7.2.3. Pose Tracks and Skeletons
7.2.4. Distortion Tracks
7.2.5. Constraint Tracks
7.2.6. Visibility Tracks
7.2.7. Animating Textures
7.2.8. Editing Tracks

7.3. Previewing and Rendering Animations
7.3.1. Previewing Animations
7.3.2. Rendering Animations

8. Scripting
8.1. Object Scripts
8.2. Tool Scripts
8.3. Startup Scripts


jfk EO-11110(Posted 2004) [#3]
some good tutorials there. nice gnu license. open architecture supporting scripting. animation. multitexturing. not bad at all. couldn't find an export format list online.


Wayne(Posted 2004) [#4]
Export AoI can save 3D models/scenes in 3D formats other than AoI. Export can be made to either Wavefront OBJ, VRML or Povray v3.5 files including partial support for textures.

You can select whether to export the whole scene or just the selected object and can specify the maximum surface error in the appropriate dialogue shown below.
A lower value for the error will result in a more complex and, therefore, larger export file.

OBJ and VRML exported 2D textures are saved as image maps of the size and quality specified in the relevant dialogues.

There are additional options for VRML and Povray as shown in the dialogues.


slenkar(Posted 2004) [#5]
Can it do lightmapping?

I noticed it can do animation for usage in rendering movies, but can it export the animation?


jfk EO-11110(Posted 2004) [#6]
Couldn't find a detailed Features list. You might need to install it to check this out.