Code archives/Miscellaneous/Project PLASMA FPS 2004: Start.bb

This code has been declared by its author to be Public Domain code.

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Project PLASMA FPS 2004: Start.bb by Techlord2004
A version of Mark Sibly's Screen Setup featuring Project PLASMA FPS 2004 Logo.



Copy or Save As Picture 'logo.jpg' in PPF2K4 directory.
Function splash(info1$="",info2$="",info3$="",info4$="")
	AppTitle "Project PLASMA FPS 2004:"+info1$,"Exit Project PLASMA FPS 2004:"+info1$+" ?"
	
	;ClearLogBB("Project PLASMA FPS 2004:"+info1$) 
	
	FlushKeys()
	
	mode_cnt=CountGfxModes3D()
	If Not mode_cnt RuntimeError "Can't find any 3D graphics modes"
	
	mode=0	
	If Not Windowed3D() mode=1
	
	Graphics 640,480,16,2
	SetBuffer BackBuffer()
	
	image=LoadImage( "logo.jpg" )
	If Not image image=LoadImage( "../logo.jpg" )
	;MidHandle image
	
	font=LoadFont( "verdana",16 )
	SetFont font
	
	tx=640+160
	nx=-160
	ty=280
	
	url$="www.blitzbasic.com"
	url_x=640-StringWidth( url$ )
	url_y=480-FontHeight()

	Repeat
		Cls
		
		DrawBlock image,0,0;320,144
					
		Color 244,175,10
		Text tx,ty+FontHeight()*0,"Project PLASMA FPS 2004:"+info1$,True
		Text nx,ty+FontHeight()*1,info2$,True
		Text tx,ty+FontHeight()*2,info3$,True
		Text nx,ty+FontHeight()*3,info4$,True
	
		Color 255,255,255
		If mode=0
			Text tx,ty+FontHeight()*5,"Windowed",True
		Else
			Text tx,ty+FontHeight()*5,GfxModeWidth( mode )+","+GfxModeHeight( mode )+","+GfxModeDepth( mode ),True
		EndIf
		
		Text nx,ty+FontHeight()*7,"[Return] to begin",True
		Text tx,ty+FontHeight()*8,"[Arrows] change mode",True
		Text nx,ty+FontHeight()*9,"[Escape] to exit",True
		
		Text url_x,url_y,url$
		
		If KeyHit( 1 ) End
		If KeyHit( 28 )
			Cls:Flip
			Cls:Flip
			FreeFont font
			FreeImage image
			EndGraphics
			If mode
				Graphics3D GfxModeWidth(mode),GfxModeHeight(mode),GfxModeDepth(mode),2
			Else
				Graphics3D 640,480,0,2
			EndIf
			SetBuffer BackBuffer()
			Return
		EndIf
		If KeyHit( 203 )
			mode=mode-1
			If mode<0 Or (mode=0 And (Not Windowed3D()))
				mode=mode_cnt
			EndIf
		Else If KeyHit( 205 )
			mode=mode+1
			If mode>mode_cnt
				mode=0
				If Not Windowed3D() mode=1
			EndIf
		EndIf
		
		If tx>320 tx=tx-8
		If nx<320 nx=nx+8
		
		Flip
		
	Forever
	
End Function

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