Code archives/User Input/MINIB3D Mouselook workaround for linux
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Kind of a quick fix i threw together to fix the jumpy mousespeed on linux in minib3d. I dont think i needed to make a type out of it though :/ still, it works :) | |||||
Type T_MouseLook Field resetX% Field resetY% Field speedX% 'use these if using turnentity Field speedY% Field pitch:float 'use these if using rotateentity Field yaw:float Method Init(rX% , rY%) resetX = rx resetY = ry End Method Method Pollmouse() speedX = resetX - MouseX() speedY = resetY - MouseY() yaw :- Float(-speedX) / 15 pitch :+ Float(-speedY) / 15 MoveMouse(resetX,resetY) End Method Method flush() speedX = 0 speedY = 0 MoveMouse(resetX,resetY) End Method End Type 'Initialise mouselook local mlook:T_MouseLook=New t_mouselook mlook.init(512,350) ' or width & height*.5 etc mlook.flush() 'kills any initial movements While Not KeyDown(KEY_ESCAPE) ;Poll mouse and adjust rotation values. mlook.pollmouse() RotateEntity cam, mlook.pitch, mlook.yaw, 0 (......rest of main loop) |
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