Code archives/BlitzPlus Gui/GadgetEnabled()
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Tells you if a gadget or window is currently enabled. | |||||
; ----------------------------------------------------------------------------------------------------------------------------------- ; To use this function, place the following in the file "user32.decls" in your userlibs folder: ; ; .lib "user32.dll" ; IsWindowEnabled%(hWnd%):"IsWindowEnabled" ; ----------------------------------------------------------------------------------------------------------------------------------- ; ----------------------------------------------------------------------------------------------------------------------------------- ; This function returns true if the specified gadget is enabled. ; ----------------------------------------------------------------------------------------------------------------------------------- Function GadgetEnabled(Gadget) Local HWnd ; Get a windows pointer to the gadget. HWnd = QueryObject(Gadget, 1) ; Is the gadget enabled? Return IsWindowEnabled(HWnd) End Function |
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exactly what I was searching for, thanks! :-) |
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