Code archives/Graphics/Painter Inspiration
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This code generates surfaces. Paint on top of the surface. Alt+printscreen or printscreen and import it into a painting package. Mountains Textures Valleys Trees Landscapes Skies Shapes misc. ect. Copy paste compile. | |||||
; ; Painter Inspiration. Crom Design 2007 ; Graphics 800,600,16,2 SetBuffer BackBuffer() Dim genmap(100,100) SeedRnd MilliSecs() ms = MilliSecs() subdivide(0,0,32,32) myms = MilliSecs()-ms drawmap Flip ClsColor 0,0,0 ; While KeyDown(1) = False If draw = False Then Cls drawmap() draw=True Color 0,0,0 Rect 0,580,800,20,True Color 255,255,255 Text 0,580,"Alt+printscreen - Painter Inspiration / paint ontop (crom design) - [Cursor right]" Flip End If ; If KeyDown(205) = True ms = MilliSecs() For x=0 To 100:For y=0 To 100:genmap(x,y) = 0 Next:Next subdivide(0,0,32,32) myms = MilliSecs()-ms draw=False End If ; Delay 100 Wend End ; Function drawmap() ; For x=0 To 32 For y=0 To 32 ;DebugLog genmap(x,y)+50 Color genmap(x,y)+50,genmap(x,y)+50,genmap(x,y)+50 Rect x*16,y*16,16,16,True Next:Next ; End Function ; Function SubDivide(x1,y1,x2,y2); If (x2-x1<2) And (y2-y1<2) Then Return; dist=(x2-x1+y2-y1); hdist=dist / 2; midx=(x1+x2) / 2; midy=(y1+y2) / 2; c1=Genmap(x1,y1); c2=Genmap(x2,y1); c3=Genmap(x2,y2); c4=Genmap(x1,y2); If Genmap(midx,y1)=0 Then Genmap(midx,y1)=((c1+c2+Rand(dist)-hdist) / 2); If Genmap(midx,y2)=0 Then Genmap(midx,y2)=((c4+c3+Rand(dist)-hdist) / 2); If Genmap(x1,midy)=0 Then Genmap(x1,midy)=((c1+c4+Rand(dist)-hdist) / 2); If Genmap(x2,midy)=0 Then Genmap(x2,midy)=((c2+c3+Rand(dist)-hdist) / 2); genmap(midx,midy) = ((c1+c2+c3+c4+Rand(dist)-hdist) / 4); SubDivide(x1,y1,midx,midy); SubDivide(midx,y1,x2,midy); SubDivide(x1,midy,midx,y2); SubDivide(midx,midy,x2,y2); End Function |
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