Code archives/Algorithms/Movemouse
This code has been declared by its author to be Public Domain code.
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I have changed it to a fun mouse program I have made that demonstrates how to effectively use the movemouse command. | |||||
Graphics 400,400,0,2 AppTitle "Mousefun :)" Global mx# = 200 Global my# = 200 Global mvx# = 0 Global mvy# = 0 Global red = 255 Global green = 255 Global blue = 0 Type sparks Field x#,y#,dx#,dy#,lif,r,g,b End Type SetBuffer BackBuffer() While Not KeyDown(1) Cls mvx# = mvx# + (MouseXSpeed()/7) mvy# = mvy# + (MouseYSpeed()/7) mvy# = mvy# + .1 If my# > 400 Then mvy# = -mvy#*.7 my# = 400 EndIf If my# < 0 Then mvy# = -mvy#*.9 my# = 0 EndIf ; If mx# > 400 Then mvx# = -mvx#*.9 mx# = 400 EndIf If my# > 397 Then mvx# = mvx#*.7 EndIf ; If mx# < 0 Then mvx# = -mvx#*.9 mx# = 0 EndIf ; ;If mvy# < 2 Then mvy# = 0 ; ; mx# = mx# + mvx# my# = my# + mvy# MoveMouse mx,my updatesparks() Flip Wend End Function updatesparks() For a = 1 To 4 s.sparks = New sparks s\x# = MouseX() s\y# = MouseY() s\dx# = Rnd#(-.3,.3) s\dy# = Rnd#(-.3,.3) s\r = red s\g = green s\b = blue s\lif = 255 Next For s.sparks = Each sparks Color s\r*(s\lif/255.0),s\g*(s\lif/255.0),s\b*(s\lif/255.0) Plot s\x#,s\y# s\x# = s\x# + s\dx# s\y# = s\y# + s\dy# s\lif = s\lif - 2 If s\lif <= -1 Then Delete s.sparks Next End Function |
Comments
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How do you know it accurately predicts stocks when you also say "it doesn't tell you when it is predicting the stocks"? |
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Because the possibility is high that a stock will catch up one of these values in an unknown time ;) Sorry, but this is one of the most unneedest and useless code I've seen and definetly not worth to be in a codearchiv. |
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Obviously, you have never seen Xylvan's posts. |
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The only reason I posted this was because I used something similar in a game and thought it would be funny to apply it to real life. :) |
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The more the code archives gets cluttered with shite the harder it is to find the useful stuff. Any more of this keep it to yourself!! |
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I agree with klepto and Stevie. The code archives should contain useful code, not nonsense. |
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sorry but it was useful to me. How do I take it down??? Very creative using shite instead of... |
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maybe I could replace it??? |
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sorry but it was useful to me. Don't bet your stocks on it! maybe I could replace it??? That would be the only non-moderatorized way to do it. |
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Plash No I don't bet my stocks on it!!!??? I just used it in a game and put the data in an array for easy acces. I have changed it :) Tell me if this is better. |
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for god sake people, weve all started somewhere when programming and everything we created when we started out seemed like a brilliant program to us. Surely we shouldnt be stamping on enthusiasm so quickly yeah the program may not be what everyone wanted but to someone new to coding it could be a pointer in the right direction. |
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@ Edzup, clearly you didn't see the original 'Stock Predictor' program. |
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