Code archives/3D Graphics - Maths/Triggerplate system for detecting intrusion events
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A simple system for using the Blitz3D collision system to trigger events when a trigger entity passes through a triggerplate quad. Can be used for visibility occlusion management, spawning items and enemies, etc. Also includes a simple visibility management system in the example. | |||||
; No code here sorry. ; You'll find the code at: http://www.blitzbasic.com/codearcs/codearcs.php?code=1901 |
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