Code archives/3D Graphics - Effects/Rifraf mesh particles
This code has been declared by its author to be Public Domain code.
Download source code
| |||||
This library uses untextured meshes (.b3d files) as particles. Spawning low poly models instead of sprites or camera facing quads. This code was converted from my blitz3d source and modified to work with Bmax + MiniB3D +OPENAL 3D SOUND. The library will handle the visual effect as well as linked sounds that can trigger at the beginning and end of the effect.. Effects are simple but can be linked to create more complexity. I will post an effects editor when I complete the bmx version of the editor. Below is the code only.. here is a link to the code and test media. Forgive the indent errors. EDIT : I reuploaded the zip file. with source and test media http://www.empowergames.com/Rifraf_MeshParticles.zip | |||||
http://www.empowergames.com/Rifraf_MeshParticles.zip |
Comments
| ||
Looks very good thank you! I will hang back from using it till the editor is ready though as the structures looks a little hard to be manipulated by hand. |
| ||
RR Will be looking at using this with Xors3d + BMax. Thanks for posting this. |
Code Archives Forum