will BlitzPlus updated to directX 11 someday ??
BlitzPlus Forums/BlitzPlus Programming/will BlitzPlus updated to directX 11 someday ??
| ||
is it possible to force BlitzPlus using DirectX11 instead of choosing old DirectX 7 interface ??? i know the problem that BlitzPlus uses an old interface technology and asked if it is possible to update the compiler to new DirectX version to make it usuable for future projects ???? |
| ||
Not likely. The main selling point of Blitzplus is that it does not require any specific version of DirectX, so it even runs on WindowsNT. |
| ||
If you do not like the DX side of BP, use the OpenGL driver. OpenGL is far more future proof than DX. |
| ||
and how can i do it ??? |
| ||
SetGfxDriver 2 Put that at the top of your program. The drivers are: 1 Native Driver 2 OpenGL Driver 3 DirectX Driver The version of DirectX used by BlitzPlus is version 1, not 7. As to the drivers, OpenGL or DirectX will both work fine on modern systems. The DirectX driver uses DirectDraw and it is emulated fine on modern versions of Windows. Old versions of DirectDraw do not have issues on modern systems like old versions of Direct3D (what Blitz3D uses for 3D) do. If you have problems, or if you want to, OpenGL is there to fall back on, and if that will not work, you have the native driver which will work on anything, but performance will not be as good. |