Isometric engine
BlitzPlus Forums/BlitzPlus Programming/Isometric engine
| ||
I'd like to see how I would go about making an isometric tile based game. I've always been fascinated by isometrics but I can never get them to work properly. Could someone be so kind as to post an example for me that can show me how that would work? |
| ||
Very basic : http://www.abrexxes.huntingsoftware.de/blitz/iso.zip Testet on bmax (bruZard) and B3D. more links about iso (thanks to mvBarracuda : http://www.fifengine.de/ ) History: http://trac.bookofhook.com/bookofhook/trac.cgi/wiki/OverviewOfIsometricEngineDevelopment LinkList Mainpage : http://www-cs-students.stanford.edu/~amitp/gameprog.html Hexagon : http://www-cs-students.stanford.edu/~amitp/gameprog.html#hex |
| ||
Thanks, that helps a lot. |