I am having difficulty displaying the fixed width Terminal font correctly within Blitz+. I can use RequestFont() successfully and then SetTextAreaFont to display the PROPER Terminal characters.
However when I use fnt=LoadFont("Terminal",6,0,0,0) and then SetTextArea it doesn't display the font correctly.
I noticed this before with Blitz2D also if I remember ?
Any Ideas how I can force the SetTextAreaFont to use the font data in the same way RequestFont() is passing the data to my font handle?
*** Peeking and Poking with banks maybe ??? ***
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