What image formats does Blitzplus support?

BlitzPlus Forums/BlitzPlus Programming/What image formats does Blitzplus support?

sswift(Posted 2005) [#1]
I know it supports JPG, BMP, PNG, and TGA, but what other formats does it support? Any?

Does it support TIF, or PCX? I'm pretty sure it does not support GIF.

It really ought ot list which formats it supports in the help file.


Beaker(Posted 2005) [#2]
You can access GIF thru OpenMovie().

I don't think it supports TGA. Neither does it seem to support PCX or TIF. Not surprised about TIF, but I thought it did support PCX.


sswift(Posted 2005) [#3]
Crap, you're right, it doesn't support TGA.

Blit3D supported TGA though, I'm sure of it.

Why would Mark remove support for a format he obviously already had code for loading?


DNielsen(Posted 2005) [#4]
use .PNG for all your needs!


Beaker(Posted 2005) [#5]
Blitz3D only supports TGAs for textures AFAIK.


sswift(Posted 2005) [#6]
Olsen:
This isn't about MY needs. :-)

I'm making an image editing app. People who use it will want to be able to choose what formats they load and save in.

It's okay though, I found a solution already.


Lattyware(Posted 2005) [#7]
Image editing eh? Well, I have made one recently... I'll let you have the source code if you want, It's freeware, so I have no problem with lending you the source.

For mine I ended up just dumping in BMP support only.

E-mail me if you want to take a look at the source.: Info@...


sswift(Posted 2005) [#8]
Latty:
Thanks, but I already found a lib through the code archives which will allow me to save and load images in many different formats, and it's written in C, so it will be faster than any Blitz-based lib would be.


Lattyware(Posted 2005) [#9]
well, do give me a compiled version when you are done, I'm interested in seeing what you've done.


sswift(Posted 2005) [#10]
Oh, I'll show the community when it's done. And it will be done in a few days.