"homing" missiles?
BlitzPlus Forums/BlitzPlus Programming/"homing" missiles?
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I've been trying to do this for a while now....Basically, what I need is an algorythm that points an enemy or enemy's missile towards the player each frame. I thought it would be something to do with sin/tan and the player's x and y position, but I can't get my head around it...:S Can anyone help me with this? |
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yo dude! check it out: http://www.blitzbasic.com/codearcs/codearcs.php?code=1073 Mr Brine |
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Doesn't work for me. Is it something to do with the scope of variables ox and oy (I only had a very quick glance)? |
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The upload got corrupted. ox should be o\x. |
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Thanks floyd! Ive fixed the code so it should work ok now! |