Any multi canvas issues?

BlitzPlus Forums/BlitzPlus Programming/Any multi canvas issues?

Kuron(Posted 2004) [#1]
I am going to need to use 1 large canvas and four small canvases in my B= game. Are there any issues I should be aware of when doing this, especially issues pertaining to lowspec machines?

(All images are loaded to system memory and the game uses the native graphics driver and there is no animation in the game at all.)


TeraBit(Posted 2004) [#2]
None I've encountered. I've had bunches of canvases going without much of a hit.


Kuron(Posted 2004) [#3]
Thank you very muh, Lee :cD


skn3(Posted 2004) [#4]
Same, I have maybe 20 in an app im writting, and no issues.


Tracer(Posted 2004) [#5]
20? wooha :)

Anyways.. never any probs, i have four in my app.

Tracer